The Crystal City

Genre: FPS
Type: Blockout
Engine: Unreal Engine 5
Tools: UE Blueprints, Level Design Kit,
Blockout Tools Plugin
Role: Level designer

Includes playtests and iterations.

The Rhythm of Level Design​

Type: Article
Topic: Design Theory, Level Pacing
Role: Author & Level Design Analyst

An original article exploring how music structure can inspire to create intuitive and engaging levels, showcasing the benefits of this approach with examples from “Uncharted 4: A Thief’s End”.