The Crystal City
Genre: FPS
Type: Blockout
Engine: Unreal Engine 5
Tools: UE Blueprints, Level Design Kit,
Blockout Tools Plugin
Role: Level designer
Includes playtests and iterations.
The Rhythm of Level Design
Type: Article
Topic: Design Theory, Level Pacing
Role: Author & Level Design Analyst
An original article exploring how music structure can inspire to create intuitive and engaging levels, showcasing the benefits of this approach with examples from “Uncharted 4: A Thief’s End”.